Over the course of around 50+ hours I’ve played hide and seek with swamp orphans, performed in a musical, hunted down griffins and giants and embarked upon a terrifying sea journey in a rickety little boat as whales and sirens splashed around me. It’s hard to communicate just how huge and varied The Witcher 3 is. The Witcher 3’s numerous qualities far outweigh its shortcomings.
#The witcher 3 wild hunt xbox one review Patch
But none of them impacted my enjoyment of the game and besides, there’s a day one patch coming that should iron out some of the wrinkles, so it’s not worth worrying about too much.
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The trail on your mini-map can be a bit temperamental, the combat (largely the same as in TW2) is a little unrefined, the friendly AI is a bit dumb, the frame rate suffers in moments of cluttered action and the crafting and alchemy menus are super fiddly. Not everything about The Witcher 3: Wild Hunt is perfect. Even when you’re not witching, you’re still a witcher. Whether you’re actively choosing to be a witcher or not, Geralt’s unique skills define him.
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He’s essentially a detective, questioning locals and using his heightened sense of smell and vision to track down friend and foe alike. Sure, you can ignore the monster hunting for the most part, should you choose to, but Geralt’s abilities as a witcher bleed into everything he does. Perhaps most impressive is how smoothly Geralt’s profession is woven into his adventure. There are scores of these contracts up for grabs, with increasingly large monsters and rewards in the offing. It’s up to you to research its weaknesses, gather and prepare the resources you’ll need, then hunt it down and slay it with magic, your silver sword, bombs or whatever tools you have at hand. In every town, village and city you’ll stumble across requests to take down some big, bad nasty - a vile beast that’s been terrifying the locals. It’s what Witchers are trained to do, but the profession has been woefully underrepresented in previous instalments. Your actions have real consequences.Īway from the main story and one of The Witcher 3: Wild Hunt’s headline additions is monster hunting. Put it this way: I invested hours into cultivating one relationship for a particular goal, only to balls it up disastrously at the last minute with a single unwise dialogue choice. Whether you talk your way out of a situation, use aggression to solve the problem, bust out your Jedi mind trick-like Axii magic, or choose to be ruthless or compassionate, it feels like you have sway over each story and it feels like these choices have far-reaching ramifications. You’re allowed a great degree of influence over the specifics of each of these stories too. You’ll care about the people you meet and you’ll invest in their story - far more than if developers CD Projekt RED had concocted some apocalyptic scenario for you to prevent. The Witcher 3 gains greatly from this more intimate approach. This is a game about people and relationships, wives and husbands, fathers and daughters, brothers and sisters. Yet despite the grand nature of his adventure, the stories Geralt encounters are always personal. The Witcher 3 is a huge game, spread across a vast continent encompassing boggy swampland, idyllic fields, rocky islands and sprawling cities, in which Geralt will encounter beggars, monsters, kings and thieves. The desperation of Geralt’s search is made all the more poignant by the frequent flashbacks in which you take control of Ciri, showing just how close yet out of reach she is. Geralt must find Ciri quickly, or risk losing her forever. The Wild Hunt, a procession of powerful magical warriors on horseback, are also in pursuit. But Geralt’s not the only one on the trail of this mysteriously powerful girl. With Geralt once more taking centre stage, the game follows his attempts to track down Ciri - a young woman he considers to be his daughter.
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The Witcher 3 is, essentially, a story about parenthood.
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Geralt's approach to brain surgery: unsubtle.